Tuesday, 20 March 2012

CyClones Sucked

Do cyclones suck? Maybe they blow? Whatever, either of those would be a good description for this game. Strangely, all of the reviews I've read say what a good game it is...maybe it was back in the day, but it has not aged well. Hundreds of same-o corridors full of hidden doors and walk-through walls...neither of which are particularly good game decisions. Its claim to fame was having one of the first keys-to-walk, mouse-to-fire control schemes, but that's not quite right. The mouse can move around the screen to aim, but it doesn't actually turn your point of view like a modern game would, so you still end up having keys for turning and for strafing then mouse for aiming, and you end up with horrible cramp! The ending was kind of weird, too. Rather than killing the big bad guy, you just shoot a few blue boxes around it and then jump into the escape pod. It's supposed to be you setting off the self destruct sequence, but it all feels a bit anticlimactic. Anyway, it's done. I didn't really enjoy it and I'm glad it's over.

Next up on the randometer is...Tony Hawk's Underground 2 on the PS2. Hmmm...okay. I loved Tony Hawk's 2 on the Dreamcast - used to play it forever, but I rapidly fell out of love with the later games in the series. It just seemed to lose that fun balance of the earlier games, and became too goofy and technical. Still, I'll give it a go! Probably get through AITD3 at the same time.

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