Thursday, 12 July 2012

Lairy Dragon

So I finished up the other two Dragon's Lairs. They only take about 5-10 minutes each, so I guess they're the very definition of games for this blog, but my god they're hateful. The second and third games are basically exactly the same as the first but with different graphics (not better, just different, and possibly even worse at times). The gameplay is the same, but they've managed to make it even more irritating. How? By increasing the number of actions that you need to take per section. In the first game there were only 2 or 3 actions per section, and when you die you go back to the beginning of the section so at worst you only need to repeat a couple of actions every time you die. The second game makes this harder by having those actions come along much quicker, and often right at the start of a section, so as soon as you enter a screen you have to press a button immediately or you die again. The third game combines this higher speed with many more actions per section, so you might need to perform 5 or 6 high-speed actions in a section. Fail at one of those, and you've got to go all the way back and do it again. HNNNNGGGGGGRRRR. I hope I never have to see another one of these again (frantically checks list for Space Ace....NOOOOOOOOOOOOOOOOOOOOOO!!!!!!!!)

Next up on the series list is Gabriel Knight 3. I completed the other two just before starting this blog, and I enjoyed them greatly. It's got to be one of the only game series where each game uses a completely different technology. The first is a classic point and click, the second is a FMV special, and the third is a full 3D adventure. I did make a start on it just after finishing the first two, but my savegame got corrupted somehow and I couldn't be bothered to go back to it. I'll probably focus on Uplink first and see how far I can get with that.

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