Thursday, 9 January 2014

Crashing Bore

A bit of house cleaning since my last post, so I've added a few more games to the list - some PS Plus things, and a few indie games (mostly free) that I hadn't downloaded and added. So, the number's already grown in the first week, oops! I have also checked off a couple of other games, though. Two Rogue-like games that I've been playing on and off for a couple of years now, and I finally decided I've seen enough of them and I should probably call it quits. They are Desktop Dungeons and Dungeons of Dredmor. Both excellent and horribly addictive games that I'll be happy to uninstall so they won't tempt me again. There were a couple of things I still wanted to do in Dredmor, but I was happily making my way through level 8 last night doing pretty well with a decent equipment build when the darned thing crashed on me, and I decided that was quite enough of that. I absolutely highly recommend it to anyone, but I've seen enough of it now, and it's time to move on.

In other crashing news, I spent a lunch hour earlier in the week getting back into X-Com only to have it crash on me without saving, so that was a little frustrating to say the least! That's why I switched to those Rogue-likes to vent my anger, but I'm back and ready to hit X-Com again today (and I'll be saving every 5 minutes). Not sure why I'm going through a bit of a crash-patch with games at the moment, but hopefully it'll sort itself out soon. I also had a bit of time one evening this week and blitzed through a bit more Quantum Conundrum. I think I'm about halfway through the last batch of levels, so looking to polish that one off soon. There's no doubt it's got some clever puzzles in it, and I'm enjoying figuring them out, but it's also incredibly annoying when the controls get in the way of the puzzle solving. I've already ranted about the floaty nastiness of accurate jumping in first-person 3D games, so I'll just say Grrrr.

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