I thought I'd take a quick look at Tear Down the Wall, and it turned out to be such a simple game that I think I'm done with it already. It's quite a fun little concept for a puzzle game, but doesn't really lend itself to much replayability. Essentially, the computer throws up a random wall of differently sized bricks. You take it in turns to select a brick, and then all of the other unsupported bricks above it fall down, scoring you a point per brick. So. it's just a question of picking the biggest brick at the bottom that's got the most loose bricks above it and watching the havoc ensue. Unfortunately, because of the way it works, each game only consists of 6 or 7 clicks because a well-placed click can easily take out a quarter of the bricks on screen. It's very easy to get into a position where you only really need one decent click (mid-way through the game) to win it and get into a position where your opponent can't possibly come back to win it. And, of course, the computer can do the same to you. It really nullifies any strategy - what little there was. And that's about all there is to it.
Next up on the randometer is...The Lost Vikings! Now this is definitely one I remember from back in the day. I definitely played a bit of the demo. Not sure if I ever played the full game. It's a bit of a Lemmings-y puzzle platformer where you control three vikings with different abilities and have to solve puzzles to get them all to the exit. Should be fun (and possibly a little frustrating). I'll probably intersperse this with levels of Wolfenstein 3D. I did have a quick go at Wolf, but found myself getting lost and annoyed in samey corridors with no map.