Monday, 10 October 2016


I'm sorry, Microprose, but I'm just never going to be a flight simmer. Huge manuals full of mechanical information and controls might do it for some people, but I'm just not one of them. (Although I did just have an amazing vision of how great a modern multiplayer VR version of this would be with each person taking a different role on the aircraft - gunners wildly looking around for fighters, pilot desperately trying to keep the plane on track as the bomber counts down to the target...that would be cool!) Anyway, back to the modern day (or at least 1991), and things are not that cool. Not if you're me, anyway. I'm afraid I find the whole thing a bit boring. I'm an arcade gamer at heart when it comes to these kinds of things - I don't want to have to learn the correct sequence for taking off and then spend hours (literally hours...there's a fast-forward key to jump you forward in time, but I bet purists didn't use it) flying to my destination only to be shot down by the first fighters we see because I can't remember in my panic which key changes to which gunnery station. I'm sure it is good - it's often hailed as a masterpiece - but it's just not for me. Onwards!

Next up on the randometer is...Grand Monster Slam! Never heard of it...looks like some kind of fantasy sports game from the late '80s. Those crazy kids.

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