Well, I had a quick look at GATO over the weekend, but didn't get anywhere with it. I managed to look around with my periscope, switch from electric to diesel power and back again, dive and rise, look at a map, arm my torpedoes, read the mission briefing...and that's about it. I couldn't actually get the submarine to move at all, or to find any enemy ships or to do...well...anything, really. I'm sure I could have scoured the internet and found the manual, then lovingly pored over it and worked out how to maneuver my sub while learning the detailed history of these fabulous machines...but time was too short and it's only a CGA sub game that, to be honest, I'm not that interested in. So, another title falls to my mood for skipping through games and disregarding my own internal rules. Yay!
Next up on the randometer is...Carrier Command! Seriously? What is it with me and late '80s strategy games at the moment. Ugh. At least this one was supposed to be pretty good...on the Amiga. No idea what the PC version will be like.