Wednesday, 23 October 2019

Shipwrecked

Another quick one. I feel like I'm just crossing them off the list at the moment, but I'll be back properly one day. I completed The Ship last night. To be honest, it was pretty rubbish as a single-player game; not surprising, as it was never meant to be one. There's a small set of tasks that you have to do for various people that basically involve crossing from one corner of the empty ship to the other multiple times either fetching things or killing things. It's based on the Half-life 2 engine so looks fine, but they've set it up so the characters run like treacle. I can see why they did it from a thematic point of view, this isn't supposed to be a shoot-em-up, it's supposed to be a controlled and thoughtful murder simulator, but in the single-player mode it's terrible. Luckily, if you dig into the console commands you can find the setting for how long you can sprint for and set it to near-enough infinity. It's one of the few games I've hacked not for an advantage, but just to make the darned thing playable. I did try it briefly online, but it didn't seem hugely improved - the catch is that you don't know who your target is, so you can't just blast away indiscriminately...but as soon as you identify your target you can. I don't know, I can see their vision for the game, I just didn't enjoy it.

Next up on the randometer is...Out of Reach! Never heard of it. Looks like some kind of pirate survival simulator. I'll see how it goes.

I also went back and finished off the first Devil May Cry. I won't start the next one yet, but I wanted to get through that one while I still remembered how to play it. It was fine, over-the-top fun with a ridiculous storyline and terrible acting, but I didn't feel quite the same love for it as some people seem to. Back to Red Dead Redemption now, which I'm also not enjoying quite as much as I thought I would. Maybe I'm just getting jaded...

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